- Transitioned the project to a Python-first architecture, moving feature logic from Bash to Python. - Created a new `setup.sh` script to bootstrap the environment on `nik-gpu`, ensuring necessary tools are installed and setting up a Python virtual environment. - Updated project layout in `plan.md` to reflect the new structure and clarify the purpose of each component. - Established a reference mapping table for feature implementation based on the existing reference project. - Outlined a migration phase to transition existing Bash functionality to Python tasks.
49 lines
1.7 KiB
Bash
Executable File
49 lines
1.7 KiB
Bash
Executable File
#!/bin/bash
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# Bootstrap a fresh clone of this repo so ba_dailies.sh can actually run.
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#
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# Run this ON nik-gpu, from the repo root (e.g. after `git clone` there) --
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# not from macOS, since it installs into nik-gpu-local paths.
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#
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# It does NOT touch the game or take any screenshots; it only installs the
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# venv and copies files to the fixed paths ba_dailies.sh/detect_and_click.py
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# expect (outside the repo, per the two-machine deploy convention in
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# CLAUDE.md).
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set -e
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VENV_DIR="$HOME/.venvs/ba-auto-daily"
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SCRIPTS_DIR="$HOME/ba_scripts"
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ASSETS_DIR="$HOME/ba_assets"
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echo "== Checking host tools =="
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missing=0
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for cmd in xdotool scrot; do
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if ! command -v "$cmd" >/dev/null 2>&1; then
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echo "MISSING: $cmd (install with your package manager, e.g. sudo apt install $cmd)"
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missing=1
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fi
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done
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if [ "$missing" = 1 ]; then
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echo "Install the missing tool(s) above, then re-run this script."
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exit 1
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fi
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echo "xdotool, scrot: OK"
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echo "== Setting up Python venv at $VENV_DIR =="
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if [ ! -x "$VENV_DIR/bin/python3" ]; then
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python3 -m venv "$VENV_DIR"
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fi
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"$VENV_DIR/bin/pip" install --quiet --upgrade pip
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"$VENV_DIR/bin/pip" install --quiet opencv-python-headless numpy
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"$VENV_DIR/bin/python3" -c "import cv2, numpy; print('opencv', cv2.__version__, '/ numpy', numpy.__version__)"
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echo "== Deploying scripts + assets to fixed paths =="
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mkdir -p "$SCRIPTS_DIR" "$ASSETS_DIR"
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cp scripts/detect_and_click.py "$SCRIPTS_DIR/detect_and_click.py"
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cp assets/cafe_sparkle.png "$ASSETS_DIR/cafe_sparkle.png"
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cp ba_dailies.sh "$HOME/ba_dailies.sh"
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chmod +x "$HOME/ba_dailies.sh"
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echo "== Done =="
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echo "Run with: ~/ba_dailies.sh [mailbox|cafe]"
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echo "(requires the game already running, window titled 'BlueArchive')"
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