Nik Afiq abb6774b77 feat: implement SwitchService with ListSwitches method
- Added ListSwitches method to SwitchService in switch_grpc.pb.go.
- Implemented SwitchGRPC adapter for ListSwitches in switch.go.
- Created SwitchApp for managing switch states and added ListSwitches logic.
- Updated core domain with Switch struct and associated methods.
- Enhanced LightApp to include ListLights functionality.
- Updated protobuf definitions for Switch and Light services to include new request and response messages.
- Introduced error handling for unimplemented methods in the gRPC server.
2026-04-06 19:25:06 +09:00

70 lines
1.3 KiB
Go

package app
import (
"context"
"strings"
"sync"
"gitea.nik4nao.com/nik/home-services/ha-gateway/internal/core/domain"
"gitea.nik4nao.com/nik/home-services/ha-gateway/internal/core/ports/driven"
)
type SwitchApp struct {
ha driven.HAClient
mu sync.RWMutex
cache []domain.Switch
}
func NewSwitchApp(ha driven.HAClient) *SwitchApp {
return &SwitchApp{ha: ha}
}
func (a *SwitchApp) Refresh(ctx context.Context) error {
all, err := a.ha.ListStates(ctx)
if err != nil {
return err
}
var switches []domain.Switch
for _, s := range all {
if !strings.HasPrefix(s.EntityID, "switch.") {
continue
}
switches = append(switches, haStateToSwitch(s))
}
a.mu.Lock()
a.cache = switches
a.mu.Unlock()
return nil
}
func (a *SwitchApp) ListSwitches(ctx context.Context) ([]domain.Switch, error) {
a.mu.RLock()
c := a.cache
a.mu.RUnlock()
if c == nil {
if err := a.Refresh(ctx); err != nil {
return nil, err
}
a.mu.RLock()
c = a.cache
a.mu.RUnlock()
}
return c, nil
}
func haStateToSwitch(s *driven.HAState) domain.Switch {
sw := domain.Switch{
EntityID: domain.EntityID(s.EntityID),
State: s.State,
}
if v, ok := s.Attributes["friendly_name"].(string); ok {
sw.FriendlyName = v
}
if v, ok := s.Attributes["device_class"].(string); ok {
sw.DeviceClass = v
}
return sw
}