Nik Afiq b327150d45
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feat: implement ClimateApp for managing HVAC entities
- Added ClimateApp to handle climate entity operations including turning on/off, adjusting temperature, and setting HVAC modes.
- Implemented caching mechanism for climate entities to optimize state retrieval.
- Created domain model for Climate with attributes such as current temperature, target temperature, and HVAC modes.
- Developed unit tests for ClimateApp to ensure functionality and correctness.

feat: add RemoteApp for SwitchBot commands

- Introduced RemoteApp to facilitate sending commands to SwitchBot devices.
- Implemented SendCommand method for executing device commands without state management.

chore: update configuration for SwitchBot integration

- Added SwitchBotToken and SwitchBotSecret to configuration for enabling SwitchBot Cloud commands.

feat: define gRPC services for Climate and Remote operations

- Created climate.proto and remote.proto files to define gRPC services for climate management and remote command execution.
- Implemented corresponding request and response message structures for gRPC interactions.
2026-07-23 13:49:54 +09:00

112 lines
3.2 KiB
Go

package grpc
import (
hav1 "gitea.nik4nao.com/nik/home-services/gen/ha/v1"
"gitea.nik4nao.com/nik/home-services/ha-gateway/internal/core/domain"
)
// domainStateToProto normalizes domain state timestamps and attributes for gRPC.
func domainStateToProto(s *domain.EntityState) *hav1.EntityState {
return &hav1.EntityState{
EntityId: string(s.EntityID),
State: s.State,
Attributes: s.Attributes,
LastChanged: s.LastChanged.Format("2006-01-02T15:04:05Z07:00"),
LastUpdated: s.LastUpdated.Format("2006-01-02T15:04:05Z07:00"),
}
}
// protoTurnOnToParams preserves optional protobuf fields so the app layer can
// distinguish "unset" from explicit zero values.
func protoTurnOnToParams(r *hav1.TurnOnRequest) domain.TurnOnParams {
p := domain.TurnOnParams{
EntityID: domain.EntityID(r.EntityId),
}
if r.BrightnessPct != nil {
v := r.GetBrightnessPct()
p.BrightnessPct = &v
}
if r.ColorTempKelvin != nil {
v := r.GetColorTempKelvin()
p.ColorTempKelvin = &v
}
if r.RgbColor != nil {
p.RGBColor = &domain.RGBColor{
R: uint8(r.RgbColor.R),
G: uint8(r.RgbColor.G),
B: uint8(r.RgbColor.B),
}
}
if r.Transition != nil {
v := r.GetTransition()
p.Transition = &v
}
return p
}
// protoTurnOffToParams preserves optional protobuf fields for turn-off calls.
func protoTurnOffToParams(r *hav1.TurnOffRequest) domain.TurnOffParams {
p := domain.TurnOffParams{
EntityID: domain.EntityID(r.EntityId),
}
if r.Transition != nil {
v := r.GetTransition()
p.Transition = &v
}
return p
}
// domainLightToProto exposes discovery metadata without leaking domain enums.
func domainLightToProto(l domain.Light) *hav1.LightEntity {
modes := make([]string, len(l.SupportedColorModes))
for i, m := range l.SupportedColorModes {
modes[i] = string(m)
}
return &hav1.LightEntity{
EntityId: string(l.EntityID),
FriendlyName: l.FriendlyName,
State: l.State,
SupportedColorModes: modes,
MinColorTempKelvin: l.MinColorTempKelvin,
MaxColorTempKelvin: l.MaxColorTempKelvin,
IsHueGroup: l.IsHueGroup,
EffectList: l.EffectList,
}
}
// domainSwitchToProto exposes switch discovery metadata over gRPC.
func domainSwitchToProto(s domain.Switch) *hav1.SwitchEntity {
return &hav1.SwitchEntity{
EntityId: string(s.EntityID),
FriendlyName: s.FriendlyName,
State: s.State,
DeviceClass: s.DeviceClass,
}
}
// domainClimateToProto exposes climate discovery metadata over gRPC, keeping
// current/target temperature as optional so clients can distinguish "no
// sensor reading" from 0°.
func domainClimateToProto(c domain.Climate) *hav1.ClimateEntity {
e := &hav1.ClimateEntity{
EntityId: string(c.EntityID),
FriendlyName: c.FriendlyName,
State: c.State,
HvacModes: c.HVACModes,
FanMode: c.FanMode,
FanModes: c.FanModes,
TargetTempStep: float32(c.TargetTempStep),
MinTemp: float32(c.MinTemp),
MaxTemp: float32(c.MaxTemp),
}
if c.CurrentTemperature != nil {
v := float32(*c.CurrentTemperature)
e.CurrentTemperature = &v
}
if c.TargetTemperature != nil {
v := float32(*c.TargetTemperature)
e.TargetTemperature = &v
}
return e
}