4 Commits

Author SHA1 Message Date
bf87a097c3 feat: add manual pause functionality to prevent automation during user play sessions 2026-07-29 17:21:31 +09:00
a3cea4d192 feat(login): implement faster stuck-loading detection with _loading_buffer_visible
- Added _loading_buffer_visible function to detect the loading spinner badge
- Updated _wait_for_home to utilize the new detection for early recovery
- Introduced configuration options for loading buffer detection parameters
- Improved handling of stuck loading state to reduce wait time

fix(cron): make ba_cron_run.sh executable

- Changed file mode of ba_cron_run.sh to 755 to ensure it is executable
- Verified that cron can now execute the script as intended

fix(navigation): prevent crash in return_to_home when window disappears

- Added guard to return_to_home to check if the game window exists before focusing
- Ensured robustness in cleanup path during game exit
2026-07-20 01:21:53 +09:00
b8ac8db01e feat(deployment): simplify runtime paths to run directly from the git checkout 2026-07-18 22:04:17 +09:00
5a78e8ef11 feat(cron): Implement cron scheduling for daily and q4h presets with logging and locking 2026-07-16 13:29:25 +09:00